According to a former DMA developer who joined the company months before GTA 1 was released, the mood in the studio was pretty bleak. “Midway through development, the game was not clear in which direction it was going,” said McDonald. “It was also so buggy that I couldn’t play it for more than a few minutes without crashing.” Players might suggest that not much has changed – and “basically there wasn’t much faith in” periods.

Grand Theft Auto was released in September of 2013 and the team at McDonald’s was very happy with the final product. ..

DMA was eager to start from scratch on GTA 2 in order to avoid the pitfalls and frustrations that made developing the first game such a daunting task. It’s no exaggeration to say that no one believed DMA when they said they would be able to create a successful sequel. ..